Card counting
is an advanced playing technique that's suitable for most card
games. Originally invented by prof Thorp, card counting works by
employing a hybrid system to predict which cards are likely to
be in the shoe. Based on this estimation, a player can predict
whether the deck is in favourable or infavourable position for
the player during the game. One should not forget, however, that
the card counting techniques are designed for "real world" card
decks where there's durability and statistical consistence
present across the games, which is not the case with online
casinos as most
online casino
software randomly reshuffles the
deck before every game.
It is nearly impossible for an average player to recall which
cards were played in past games. To route around this problem,
card counting systems often implement score based evaluations,
which are used to represent the "field situation" in the deck.
As an example, we can bring here the classic "High-Low" card
counting system.
The High-Low system assumes that the deck is favourable for the
player when it is short on cards from 2 to 8 which might or
might not apply to particular games. Shortage on the rest of
cards (9, Tens and Aces) is therefore disadvantageous. When the
deck is favourable, one should be posting larger bets as they
would be in higher likelihood of winning; and vice versa. you
should wager larger bets, otherwise, wager smaller ones. Being
combined with
progressive betting systems, the High Low can
become especially powerful, for instance, in Blackjack, where
you can combine your Basic strategy and have a nice ready made
card counting system.
Every time a card is put on the table, a player would write down
or memorize the new score for the deck. Advantageous (in terms
of not being left in the deck) cards are given a positive score
increase; in turn the disadvantageous cards have a negative
influence. Deck starts with a zero score right after the shuffle
(this might not be true in particular cases or with other card
counting systems!). Specifically in High-Low, low cards are
given +1 score, high cards are given -1 score, and 7 to 9 have a
score of 0 and don't therefore infuence the deck.
As you might see, the potential for variations and analytic
games for the card counting system is endless. Combining your
game strategies, betting strategies and card counting systems
may significantly improve your chances.